I managed to contact Mr Roberto Dillon through Linkedin and after explaining the interview details and purposes, he has agreed to do the interview via Skype. He proposed to do the interview on Tuesday, March 5, which unfortunately at that time, I will be attending a career fair. After email back and forth, Mr Roberto mentioned that he will try to be online on Skype Monday morning 10am instead.

Figure 1. Proof 1 
Figure 2. Proof 2

I have interviewed Mr Roberto Dillon through Skype call. However, I may have encountered a slight problem regarding the recording of the interview. After the interview was done, I check on the video of the record and found out that the video has no sound at all. This was a blunder from my side because I didn’t know that the Game Bar can only record audio from the laptop speaker, not from the earphone.

Due to not having recorded the interview, I decided to ask for Mr Roberto’s permission for me to type the answer based on what I remember from the interview.

Could you please introduce yourself?
My name is Roberto Dillon. I’m an Associate Professor at James Cook University lecturing game design and project management classes. Before joining JCU, I was the Chair of the Game Software Design and Production Department at Digipen Singapore, teaching a variety of courses ranging from computer architecture to games history and game mechanics.
How long have you been working in the game design industry?
Well, if we are talking on the experience of game design only, it would be more or less 15 years.
What prompts your interest in taking game design?
This interest started when I was a child. As I grew up, I began to see the importance of game design and from there on I starts to delve in the industry.
What are the challenges in pursuing this career path?
There are many challenges if you are pursuing a game design career path. If you are a game designer, you need to research and find out what’s the latest game engine, the trend, reference and inspiration, etc because you can’t just start with an abstract and instant idea. You need to prepare yourself.
Any recommendations on software that are best for game design based on your experience?
There are several game engines that I know, however most used are Unity and Unreal.
What do you foresee on the future of game design?
I believe that game itself will become important and relevant even in our daily life.
Lastly, any advice for fresh graduates that are entering the game design industry?
Just be coolios. As I have said before, you need to prepare yourself for the industry itself to be able to tackle any difficulties and challenges. Once again, just be coolios.
Portfolio Website Feedback
Your website looks good: I like the retro style approach and it is easy to navigate to have a sample of your projects.
It would be good to have a chance to play the games as well: since you developed them with Unity, why don’t you export them as WebGL projects to be played on the website itself?